I have no actual paper, this 'll suffice. I can't doodle on this shit either, except with words, and that isn't really that fun. THINGS TO ASK 1. why the repetition/2 wave packets? z-runs 2. how is mean file arranged? what is in there? amp run 3. wrap around in x? f05 - u 4. f12 - u - tstep 1 and 2 and 'a' RUNS TO DO: - modeled on f01, make a run w/ timesteps of 1 on a 250x250 grid. And do one on a 500x500 grid just to be sure. And a 300x300. PURPOSE: ascertain prop. direction. So timmax can be like 20 j01,j02,j03 - modeled on f02, do a run specifying ry=5.0 PURPOSE: funky run; want to make sure that the packet IS centered. j04 - t09. fo sho j05 - f10 and f11, but WITH AN AMPLITUDE j06=f10, j07=f11 - f10 and f11, but with smaller time steps j08=f10, j09=f11 --------------------------------------------------------------------------- d's - Forget exactly what these were for; playing w/ stddev and x0/z0/code. --------------------------------------------------------------------------- d01; neat. shows that I can set x0. I don't know the codein :\ Idiot. d02; failed attempt to get rx/ry to be x0/z0. Decent example of 2 wavepackets where I want one. d03; meh - moves x0. s'about it d04; kinda neat; moves x0 and has WAVESTDEV2 = 1 d05; companion to d05; WAVESTDEV2 = .1 d06; not sure if meaningful, but REALLY NEAT. WAVESTDEV2=0.005 d07; d04 w/ WAVESTDEV = 1. not .1 so that I can see what '1' means. The WAVESTDEV2 = 1. and that hardly covers all of x. --------------------------------------------------------------------------- f's - These are reruns of the s's, but with 500x500 points instead of 1000x1000 No f run has amp > .2 --------------------------------------------------------------------------- f01; zmax2=0.; tzr=1, stddev=1. Pretty frick'n dull run f02; neat early edge effects; not really interesting overall though. wavestdev=.1 f03; neat run. Show Joe. Same as f01 but Zmax2=2, not 0. Shouldn't make a difference, but it does. Probably because of the way that z0 is defined. AND, they are different by more than a vertical displacement. OH, and the wind profile/contour is really sweet too. f04; meh. some kh-y stuff? by 40 the t profile (mean inc) is pretty flat, though actually I think it starts that way. f05; neat shit but not good - wrap around effects? devz=.1, devz=1. f06; stdevz = 2; not interesting. f07; neat for reflections, run for first x envelope f08; meh f09; looks the same as f07. not SO bad as freqovern=1 f10; u plot is odd. f11; freqovern = .5, yet f11 = f10, 13 vs. 30. Hmm. f12; u > t this time. severe wrap around fx. The x constraint of .1 almost seems weaker than the same z constraint. Again, f/n = .5 f13; meh; same as f12. f14; at least 13 and 14 are different. f/n = 1 here f15; meh f16; interesting diff between t=1 and t=2. Other than that, not so much. zmx2=0, tzr=1, stddev=2 f17; pretty similar to 16; stddevz=10. --------------------------------------------------------------------------- t's - These are done with a 500x500 grid, but with ntotal = nstep*. This results in 2 timesteps being produced. Definitely look at these since one of them I DEFINITELY want to run fully --------------------------------------------------------------------------- t07; mildly interesting. xmax = 100. t09; OMGZ!!!! Crazy shit everywhere! t0?; Pretty uninteresting basically.